Jemina Banu | Portfolio
Projects
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Reactive NPCs
C# AI Unity
Project made in unity that explores how utility-based AI improves reactivity in NPCs compared to finite state machines.
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Echoes of Imagination
Unreal Engine Blueprints Collab
A collaboration project of a grid-based movement puzzle adventure game made in Unreal Engine inspired by Lara Craft Go.
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Level Builder Tool
C# Unity Tooling
A tool made in unity that allows the easy creation of levels using a resizable grid the user can draw on and create layers.
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Advanced Game AI
WIP
C++ AI
Exploring different AI techniques such as adversarial search algorithms, goal-action oriented programming, and genetic algorithms.
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UI Systems
WIP
C# Unity UI
Invetory and shop systems created in Unity during a 5 day game jam hosted by Tencent.
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Real-Time Rendering
WIP
C++ Graphics DirectX 11
A real-time graphics project created using DirectX 11 that loaded objects to the screen and explored lighting and shading.